Interviews

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GameZone interviews SingStar’s Alex Hackford

05/01/2008
“Really my goal with SingStar is to use it both to give you Billy Joel and Outkast, and also give you an opportunity to find something else that could be the next band coming through town.”...More




 

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GameZone interviews SingStar’s Alex Hackford
05/01/2008 09:39:00 AM
“Really my goal with SingStar is to use it both to give you Billy Joel and Outkast, and also give you an opportunity to find something else that could be the next band coming through town.”
From First to Last on Getting Music Into FaceBreaker, Other EA Titles
04/15/2008 10:06:00 AM
“Gaming is huge, it’s gonna be huge and it’s only going to get better. It seemed like a really cool route to take.”
Part 2: Sound Analysis With EA Audio Director Aubrey Hodges
03/31/2008 09:48:00 AM
“You don’t even want to know what we have to do to get the football tackle sounds.”
Sound Analysis With EA Audio Director Aubrey Hodges
03/24/2008 03:06:00 PM
"I really believe that audio in general is the emotion in a game. You can tell that when you turn off the audio in a game – all of a sudden you don't have that same feeling."
Sega Superstars Tennis: Interview and New Trailer
03/17/2008 10:20:00 AM
“We made a huge list of characters from Dreamcast games, Saturn games, Genesis games, Master System games....and narrowed it down.”
Jeannie Novak talks about the state of the perceptions of gaming
03/11/2008 11:53:00 AM
“We see major developments emerge in the game industry on a regular basis, but we still have far to go.”
MLB 2K8 Advancements and Enhancements with Producer Ben Brinkman
03/03/2008 01:44:00 PM
“This is a big jump from 2K7 to 2K8. We've added a lot more depth and features.”
War From Another World – Exploring Turning Point: Fall of Liberty’s Alternate Battleground with Spark Unlimited’s Dean Martinetti
02/20/2008 02:52:00 PM
“Few games break out of that. I wanted to be working on one that did.”
A Hole in However Many It Takes: Hot Shots Golf Brings its Zany Fun to PS3
02/18/2008 09:02:00 AM
“The franchise was becoming a little conservative so we looked to breathe new life into the series.”
Composer Richard Jacques on Conflict: Denied Ops, The Club, and Mass Effect Cinematics
02/13/2008 01:12:00 PM
“In Conflict a lot of the music is AI-driven, so we can change the intensity of the music in less than one second, perfectly seamless and in a musical way.”
Dino Hunting Season Begins with the Return of Turok
02/02/2008 10:24:00 AM
“Turok enjoys an extra dimension that no other shooter can match.”
Jimmy Eat World: New Game, New Sounds, New Addiction
01/18/2008 10:34:00 AM
"They gave each of us a free PSP that to this day I use on the road all the time."
To Paradise and Back: Jupiter One Talks Burnout, Madden, FIFA and NHL
01/16/2008 11:42:00 AM
"Video games have been the most dominant press for us."
Junkie XL has the Need for Speed; Talks to GameZone about ProStreet, FIFA, SSX Blur, and More
01/07/2008 10:00:00 AM
“It’s a great form of exposure, a better form of exposure than I’d ever get on radio and TV.” 
Deadly Compositions: Jesper Kyd on Assassin’s Creed, Unreal Tournament 3 and Kane & Lynch
12/21/2007 09:06:00 AM
“If I only wrote what I was told to write my scores wouldn’t sound the way they do.”
Composers Cris Velasco and Sascha Dikiciyan Reflect on Beowulf
12/10/2007 10:37:00 AM
“It's rather like the Thanes primitive version of Guitar Hero actually!” 
Producer Zach Timmerman and Cover Athlete Greg Oden Talk College Hoops 2K8
11/15/2007 09:23:00 AM
“People are really latching onto the 2K Share idea.”
Interview with Brenda Gunn, Associate Director for Research and Collections at The Center for American History
11/12/2007 09:35:00 AM
Video Games are finally getting the attention they surely deserve with the Video Game Archives at the University of Texas at Austin.


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