Publisher: SCEA
Developer: Japan Studio
Category: Action
Release Dates
Playstation Network - 08/28/2008
The Last Guy Review
You know the story, purple ray hits the Earth, massive zombies, giant bugs and all sorts of shenanigans ensue and you, as the only man, er, guy capable of doing anything, join forces with the United Rescue Force to safely evacuate as many people from largest cities on Earth before they become lunch. You have incredible speed, a natural leadership ability, and a cape. If this description doesn't do it for you then this is probably not the game for you. But if you enjoy games that are a little goofy, incredibly addictive and feature creatures that eat people, then you may have just found your favorite game on the PlayStation Network.
A first glance, you may think that The Last Guy is nothing you want anything to do with. And I don't blame you, when I read the description, I had conjured up all sorts of other visuals in my head. Instead, the game is viewed from the top down, only the view is that of a hot air balloon somewhere around 4,000 feet in the air. You stare down on the city and can see the roofs of all sorts of buildings and cars and well, a city. From here, you control your colorfully attired character by moving him around the city and standing next to structures. As you do that, people come rushing out as if you were the last bus out of the city, and in a way you are. As you run, your line of people gets longer and longer. Good thing too, the only way to complete a level is to evacuate a set amount of survivors to the "Escape Zone." Usually a large parking lot or park or other big area where thousands of people can safely huddle until the massive ship from the Thunderbirds shows up and wisks everyone away.
Now, this may sound easy, but it ain't. The more people you collect the longer the line becomes. And this is the kind of game where the people, no matter how long the line gets, will follow the person in front of them. That means if you run west, loop around a car and run east, you will literally run past the 400 people trailing you and they will keep going until they loop around that car too. Now before you say, "just drop em off at the escape zone" you will quickly realize that because of the time crunch you are under (each level has a finite amount of time) and the barriers that can only be broken with XXX amount of people providing extra ramming speed, you will quickly discover that this is a game of monsters and strategy.
Interestingly enough, even though the backstory is that the world is now plagued by zombies, your preconceived notion of what a zombie is, might as well be tossed out the window. Zombies are big shambling things and then there are the zombie bugs, giant bugs ripping up the roads in premade paths, learn the path and you may be golden. But they all have the same rule, don't let them see you, otherwise, people will be killed.
Of course the game throws some surprises at you, such as the four VIP citizens which are hidden around each city, the ultra secret bonus rounds each level has if you can actually rescue all those VIPs, leveling up by our hero and all sorts of other really wonderful wackiness that has to be seen to be believed; heck, the game even has a strange sense of humor to it that just resonates with me.
TLG is not going to win any awards for graphics, in fact, the game really is simplistic in its visuals, and the PS3 could probably run it using 17% of its power. But the game still gets a pass, because it doesn't need fancy graphics. And understand, the visuals are kind of cool. The rooftops, the fast-moving giant insects, the first time you loop a building with a line of people so long you can touch the end. There is some fun, little visuals that help move things along, but just don't go in expecting much and all will be bliss.
The odd music that the game features is almost as much fun as the game is. The screams of people when they see a zombie, the rescue vehicle flying in and flying out ... the game just has a really good vibe about it, clever sound effects included.
Now the game does have some slight (and I mean slight) RPG things going for it, our hero begins leveling up and gets more stamina for when he needs to sprint. Also, he features the cool ability to turn on a thermo-vision style camera, which shows where crucial items are around the level, including warps back to the rescue zone, the ability to freeze time, invisibility, etc. Our man ... I mean guy also has this nifty whistle that makes the line of people quickly huddle in the event that a zombie or other baddie sees them, cause when they do, they will start killing off your rescuees.
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Review Scoring Details for The Last Guy |
Gameplay: 8.0
Easy to control, challenging
levels, hidden items, lots of strategy is needed if you plan on being the
savior of mankind.
Graphics: 7.0
Less is more in this highly
addictive game.
Sound: 7.0
Your controller shakes as the
people scream when a giant cricket looking thing starts gobbling up people,
this game is fun.
Difficulty: Medium
You can beat the game in a weekend, but to get all the VIPs and beat
those bonus levels, you really need to be a superhero.
Concept: 8.0
The game is actually a really cool idea. It borrows heavily from all
sorts of B movies and features just all sorts of wackiness, it's great.
Overall: 7.7
It's a fun game that takes what
you know about zombie games, bends it on its ear, kicks it in the shin and
then pours malt-o-meal on its head as it laying there on the ground, good
times.
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