Publisher: SCEA

Developer: Idol Minds

# of Players: 1-4

Category: Action

Release Dates

Playstation Network - 11/29/2007

Official Game Website

PAIN Review

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For those that revel in the bone-jarring impact of games like the one that has gamers piloting a car into a wall to hurl the driver through the windshield and towards a target, well, Sony is about to deliver on that idea in an extreme way. Coming soon (as in Thursday) to the PlayStation Network is an arcade title from SCEA and Idol Minds called PAIN.

This is rag-doll physics to the extreme. Basically, this is the idea: You have a character that is in a large slingshot. The farther back you step, the more speed you have at launch. Trajectory is important as well. The character is launched at targets, cause as much damage as possible, and then flops around to tag other environmental elements or to make certain he is in the middle of the road so cars and trucks can hit him – thereby causing more damage and garnering more points. To vary this, you can grab objects, like the one single-player level where you fling yourself in the direction of a mime, grab him and then – while airborne - hurl him through targets that are panes of glass. Of course this is a timed event and if you score well enough, you unlock the next difficulty level.

PAIN PlayStation 3 screenshots
The mime toss.

There are skins to unlock and players can post high scores online.

The multiplayer element plays a game of horse. One player selects a target and – assuming the target is hit – tries to score as many points as possible. The next player then tries to hit the target and outscore the first player. Should that happen, the first player has the opportunity to raise the scoring bar yet again. And so it goes until one person spells out horse and loses.

The game itself is not overly complex. Once you hit something, shaking the controller activates the ‘ooch’ power up. And as you perform certain elements, you will unlock other skills. Fall down a smoke chimney at the factory in the downtown setting, and you will unlock a skill.

PAIN PlayStation 3 screenshots
Guy on a bike? That should be worth decent points.

There are also ways to earn style points. The L1 and L2 buttons, in concert with the hotkeys will have your idiot … err, your ‘adventurous individual’ performing aerial acrobatics, including the one where his legs are spread above him in an inverted flight path and he spins like a helicopter.

Part of the challenge for any arcade game is to do something a little different the more you play it. Unfortunately, PAIN fails in that regard. Sure, you can find new ways to injure yourself, but the fascination of flinging a body around and crashing through or into things wears off quickly. The levels where you are challenged to grab objects are challenging, but the novelty wears thin quickly.

PAIN does do a great job graphically with the rag-doll physics. Certainly some of the movement is rather too free, but when you have a character flopping around, clipping objects while flying past, with audio that punctuates each painful blow, you have a title that has some appeal.

Look for this title to launch on the PlayStation Network Thursday.

Review Scoring Details for PAIN

Gameplay: 7.0
The multiplayer elements are fine, but the single player – while challenging – gets a bit old after a while. The controls are easy to manage, though.

Graphics: 8.0
The game is bright, bold, colorful and over the top in terms of rag-doll, but then that fits perfectly with the theme of the game.

Sound: 7.0
The sounds do give this game an added sense of personal carnage. It’s all done well enough.

Difficulty: Easy/Medium

Concept: 6.0
The idea is fine, but there is just not enough diversity here to make this a sustained gaming experience.

Multiplayer: 7.0
Challenging and fun, the game has a decent multiplayer element. The only problem, though, is that it can seem to drag on after a while.  

Overall: 7.0
This is a decent enough game, and for the first 10-20 minutes you may find yourself grimacing at the rag-doll antics of your far-flung friend. Then it gets redundant. The challenge is still there but that is about all the game has going for it once the ‘impact’ of the graphics wears off. The score, in this case, is for the physics engine and graphical quality of this downloadable arcade-style title. It does not have much depth and requires a certain warped sense of humor to enjoy.



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GameZone Review Detail

Gameplay7
Graphics8
Sound7
DifficultyEasy/Med
Concept6
Multiplayer7
Overall7.0

7.0

GZ Rating

PAIN is rag-doll physics to the extreme

Reviewer: Michael Lafferty

Review Date: 11/28/2007


ESRB Rating

Teen
Crude Humor
Mild Language
Sexual Themes
Violence

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6.8
7.5
7.2

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