Indiana Jones (Working title)

Publisher: LucasArts Entertainment

Category: Adventure

Release Dates

N Amer - 2008

    Also available on:
  • 360

News

New euphoria Technology to be Used in Upcoming Indiana Jones Title
All in-game characters act like real people with this revolution in behavioral simulation, ensuring a different experience every time you play

Description

Indiana Jones returns for his most incredible interactive expedition ever. Set in 1939, this epic, original Indy story - the first from LucasArts with direction from George Lucas - puts you in the fedora of the legendary adventure hero as he unravels the clues found in ancient artifacts spanning the globe. From San Francisco's Chinatown to the world's most sacred ground, Indy must use his fists, whip and trusty revolver to fight through ruthless opposition and piece together a mystery of biblical proportions.

Indiana Jones 2007 debuts the revolutionary new euphoria technology from NaturalMotion, which delivers never-before-seen lifelike action and awareness to every character in real time - so you'll never see the same thing twice. For the first time ever, euphoria enables interactive characters to move, act and even think like actual human beings, adapting their behavior on the fly and resulting in a different payoff every single time. This next-gen technology imbues Indy and his opponents with unparalleled environmental awareness and survival instincts. They'll stumble, then attempt to maintain their balance; brace themselves for falls, then get back up; and reach for nearby ledges when falling. Each action results in an authentic, varied performance every time.

Features

  • This epic, original story written with direction by George Lucas - a first for Indiana Jones games - takes place during Indy's prime in 1939, one year after the events of Indiana Jones and The Last Crusade, at a time when the Nazis are embarking upon their attempt to conquer Europe.
  • Use your fists, whip and trusty revolver to take on enemies and experience a down-and-dirty fight like only Indiana Jones delivers.
  • New technologies such as euphoria (a behavioral simulation engine from NaturalMotion) and Digital Molecular Matter (a breakthrough in environmental interaction by Pixelux Entertainment) combine to revolutionize the feeling of realism in a game without the limitations of traditional animation, ensuring a completely unique experience every time.
  • For the first time ever, euphoria enables interactive characters - from Indiana Jones himself to the foes he pulverizes - to move, act and even think like actual human beings without canned animations dictating their movements. Characters move and adapt realistically to their given situations on the fly, resulting in a series of experiences and payoffs that will never be the same twice.
  • Thanks largely to DMM, each open-ended Hot Set area allows you to interact with destructible environments that only next-generation consoles can deliver. Every encounter is a dynamic, spring-loaded scenario primed for creative destruction.
  • Face off against one of Indiana's most hated longtime rivals, reunite him with old friends, and meet more of his most trusted allies throughout the world.
  • Indiana Jones 2007 is LucasArts' first internally developed title for next-generation consoles, and it represents the first collaboration of talents and technology between LucasArts and Industrial Light & Magic, two companies now finally under one roof at the new Letterman Digital Arts Center in San Francisco's Presidio district.

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